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Post by iamjoe on Aug 29, 2009 2:18:59 GMT -5
spreadsheets.google.com/ccc?key=0Ai-jjh7294-JdGdub285Rmw0NFozQ3NhczZpN0E0alE&hl=enPer our re-draft rules, we are using a 57M salary cap, and cap hits for all players are determined by checking www.capgeek.com and seeing their cap hit for the 2009-10 season. Hopefully, you're keeping tabs on your own salary cap, so you can see what exactly you have to work with as you work your way through the draft. However, if you weren't (in which case, you're probably screwed), or if you just want to peruse everyone else's cap situation... spreadsheets.google.com/ccc?key=0Ai-jjh7294-JdGdub285Rmw0NFozQ3NhczZpN0E0alE&hl=enThis is a googledocs spreadsheet, which anyone should be able to view (let me know if you can't), but only myself, James, and Clare should be able to edit (let me know if you can edit it when you shouldn't). By clicking on that spreadsheet, you'll be taken to a running chart of the players picked by each team, as well as the associated cap hit for each of those players. Best of all, it even does the work for you, by adding up your total cap hit, and subtracting it from the salary cap, to tell you how much cap space you have. It is organized by the draft slot in which teams sat in for the first round. For example, if you wanted to see the Detroit Red Wings, who drafted #16, you would scroll to the bottom, and select the spreadsheet titled "16-20", and there you would see the Red Wings' drafted players and their cap situation, as well as the same information for teams 17-20. Please notice: this is not a replacement for the big draft board, in terms of finding out if a player has been drafted or not. The easiest way to find out if a player has been drafted or not, and where they were drafted, is to go to the big draft board here, or to Vance's draft board, and use that handy dandy CTRL+F. For any of your cap related information though, this is a pretty handy resource. I will post on this topic periodically to let you know when updates have been applied. As of its release, this spreadsheet is complete with roster information up to pick #305, but salary data is only entered for CGY and VAN, plus a handful of other players.
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Post by Cycle like Sedins on Aug 29, 2009 15:56:19 GMT -5
I did a few and will update it some more later. Thanks Joe.
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Post by iamjoe on Sept 1, 2009 3:25:26 GMT -5
Either James or Clare updated it some more to have caps up for teams 6-10, and the other night in an extortion attempt, I did Montreal as well. Slowly but surely, we're getting there.
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Post by jibblescribbits on Sept 1, 2009 10:20:08 GMT -5
Any idea on what cap # will be used for players who have been picked but not yet signed.. like Tanguay was until recently, D.Moore and Mats Sundin?
Ok I'll be honest. I don't care about Sundin, just Moore
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Post by habitants on Sept 1, 2009 10:25:32 GMT -5
They can have no Cap Number until they are signed, at which time their Cap Geek stated Cap Hit will be inserted.
GM's signing UFA's and RFA's ought to be responsible for calculating estimated hits to ensure they remain below the Cap, and if they are pushed over by a signing, must then make a trade in order to get under the Cap.
I would think we can leave a few days after the conclusion of the draft for teams to tinker with their lineups, etc., which will provide ample time to get under the Cap prior to the start of the season, just like the (FLYERS) big leagues do it.
That's my opinion on it, anyways.
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Post by jibblescribbits on Sept 1, 2009 10:32:14 GMT -5
I figured we'd be able to tinker with our lineups all season... Whens the draft for AHLers?
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Post by chihawksgirl924 on Sept 1, 2009 10:38:05 GMT -5
I was under the impression that there is not going to be an AHL draft that we will just use whatever reserves EA gives us but please correct me if I am wrong.
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Post by habitants on Sept 1, 2009 10:39:10 GMT -5
Didn't we conclude we should go 23 deep in the draft? Or are we leaving injuries off?
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Post by iamjoe on Sept 1, 2009 14:07:59 GMT -5
We're going 23 deep, and we're doing separate sims for with and without injuries.
Fantasy hockey wise, I guess you could tinker with your lineup? As for the NHL10 sim, you're not really going to be able to, I don't think. Basically, what should be happening there is James sims it, posts results, and then we all cry about them. You're not going to making James change your lines from game to game because someone's on a cold streak or whatever. Basically, you'll get your top 20 + 3 reserves, James drafts all the teams into NHL10, and bam, we get instant vindication for our picks.
Those of you taking guys like Sundin or Sykora or whoever need to be keeping in mind that there is a definite risk there. If the guy retires, tough shit, you wasted a pick. If the guy goes to the KHL or Swedish Elite Leagues, tough shit, you wasted a pick. I believe James is pretty much treating such that if he is not signed to an NHL team, you're SOL. That may not apply to guys without contracts but not going to another league, but that's the way I'm understanding it. Hey, maybe Sundin signs for 800K/yr to play on Crosby's wing and your gamble turns into the steal of the draft. Or maybe Glen Sather signs him to a 5 year 40M deal, and you're stuck with his 8M cap hit and no one will take him off your hands.
Remember, there isn't much advantage in this league to not spending your cap space, because its a one year only thing. You're not saving money for next year or anything. I know both O'Brien and I plan to spend around 55M under a 57M cap. The only advantage to cap space in this league is to make trades with other teams who are in serious cap trouble (the Flyers) and need you to bail them out. As the draft continues and more collective cap space across the league is eaten up, there is less ability to trade your bad contracts around. If Sundin or Sykora or someone gets a stupid deal, then like I said, you're up shit creek. That's why I'm avoiding players without deals.
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Post by jibblescribbits on Sept 1, 2009 15:01:14 GMT -5
I was more thinking about the idea of trades in the season...
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Post by habitants on Sept 1, 2009 15:20:21 GMT -5
For simulation purposes, it only makes sense to trade prior to the season, unless we work out a system by which we simulate a block of (for argument's sake) 10 games at a time, show the updated standings/stats/whatever, and allow for GM's to trade, tinker, etc.
Thoughts?
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Post by jibblescribbits on Sept 1, 2009 15:22:48 GMT -5
That's kind of what I was thinking... simulating a week at a time every Monday during the season or so.
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Post by iamjoe on Sept 1, 2009 15:40:12 GMT -5
Ultimately, that's James' decision. Its not like you get to control the team, he's going to be the one who is going to have to make any moves that you ask him to make. Frankly, if I were in his position, I'd tell you no. Besides, its not like the team you draft has any bearing on reality anyways. If Dominic Moore turns out to be the worst player in the league in the NHL, that has no bearing on the CLS-HL, because its an entirely different reality. Basically, to my way of thinking, you should have 20+ guys that you really like, and that's what you get. If you want to trade someone, do it now.
As for how the sim is going to work: Doing a week at a time, for every week in reallife is not going to happen. Thats a lot of transposing of numbers and such across XBOX to CLS, which is a pretty hefty pain in the ass for James. I'm thinking what we're going to see is maybe a month at a time, done for maybe every week or so, so that the whole thing is done in 2-3 months.
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Post by jibblescribbits on Sept 1, 2009 15:54:58 GMT -5
Certainly it's all up to James and how much he wants to do. But it seems like it would be kind of disappointing to put this much effort into this cool, albeit at times frustrating draft, and have it come down to :
*** Spoler Alert ***
Well I sim'd it, The Avs won in 5 over the Bolts. Hope everyone had fun.
I would understand if he didn't want to handle trades throughout the sim-season though. It would be a lot of work.
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Post by iamjoe on Sept 1, 2009 16:37:44 GMT -5
Yeah, I think what the plan is for the sim is to basically do it in a couple of stretches. Maybe bigger stretches early, then smaller ones as we reach the race for the playoffs and such. Maybe you could get him to allow a brief activity period at the trade deadline, which could be cool, but transactions being available throughout the season is probably a no go. then after that, maybe we do the playoffs like 2 games a day or something. I'm thinking its going to be sort of a slow reveal, like I did when I was posting up the draft lottery results, except hopefully more interesting. I would definitely not be anticipating being able to make a whole lot of moves though.
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